She’s a nobody in the bunker, struggling to survive.
He’s the heir to a fortune, determined to follow in his mother’s fatal footsteps.
Only she knows her father was murdered, his code stolen.
His father’s virtual reality program kills people.
Linix can’t possibly trust the heir of the man who destroyed her family. And Cache can’t accept a position in an industry that kills its customers. But when the only thing more dangerous than the games is not playing them, they’ll have to figure out how to win. Together.
Hi! I figure I just give you the cover first, and if you wanna read more you can. Isn't it AMAZING? My cover artist is the best, and I feel like she only gets better for every book we do together. So a massive thank you to Michelle Argyle (Melissa Williams Design) for rocking THE VENGEANCE CODE cover.
You guys perhaps have a few questions, the first one being: Natalie, why are you using a pen name?
I'm glad you asked, friends. For me personally, taking this pen name is a fresh start. My own name on books has been amazing, but there's a lot of...baggage...as well. Secondly, I didn't feel my name fit in the genre I plan to now focus on: Science Fiction. I don't want to say it was too girly, but well, it was. This one isn't necessarily male, but also not so female either. And it also looked really odd to me when we put "Natalie Whipple" on the cover. It didn't fit. Nat McKenzie is like the cool version of me, and the last name is my grandmother's maiden and chosen with purpose. You will see this name on all my impending sci-fi (Yes, there is so much more to come.).
Another question you may be asking: Where did this book come from and why haven't we heard much of it?
Well, after facing a lot of rejection in publishing (this book included, having failed in submissions), I began to hold any project I loved very close to my chest. I didn't want to be hurt, and I feared sharing even the smallest pieces of my work because it felt like no one cared...and that was what hurt the most.
But! THE VENGEANCE CODE was originally a NaNoWriMo project. I wrote the first draft in Nov 2014, which I can hardly believe. It was titled "Punk Gamer Book." And for awhile I called it after its setting, "Bunker 8." It's bred from my love of pro League of Legends, conspiracy theories of secret government bunkers, corporate Kdramas, and a fascination with flawed and evolving technology. So really a whole kitchen sink. Like usual.
The first seeds of the book grew from my curiosity in developing virtual reality tech. So many stories start in a place where VR has been perfected and works flawlessly. I wanted to take a different approach and place it in a broken state, where the program caused something I call "Virtual Phantom Pain" to its users...and this pain, turns out, eventually kills people. But instead of fixing it, the powers that be decide to use that to control the population in their Bunker. The creator refuses to go along, is murdered, and no one is the wiser.
It's a story of trying to right wrongs against impossible odds, of being trapped in a scenario everyone hates but doesn't think can be fixed, and finding the determination to face it all head on. Plus video games and stuff.
Finally, and most importantly: Where and when can I get my hands on THE VENGEANCE CODE? Cuz I need it now.
THE VENGEANCE CODE will be available for purchase in March! Online at most book retailers in both Ebook and Paperback! I am hoping for a mid-March release date, but I'm still in edits so we shall see. Not too long a wait! You guys will be just fine.